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Loginb = tk.Button(topRightFrame, image=loginImg, command=login, height=tenth_h, width=tenth_h)ĮxitImg = img_resize("exit_icon.png", tenth_h, tenth_h)Įxitb = tk.Button(topRightFrame, image=exitImg, command=quit, height=tenth_h, width=tenth_h) LoginImg = img_resize("login_icon.png", tenth_h, tenth_h) Infob = tk.Button(topRightFrame, image=infoImg, command=copyright, height=tenth_h, width=tenth_h) InfoImg = img_resize("copyright_icon.png", tenth_h, tenth_h) Settingb = tk.Button(topRightFrame, image=settImg, command=settings, height=tenth_h, width=tenth_h) SettImg = img_resize("settings_icon.png", tenth_h, tenth_h) Thermalmenub = tk.Button(topLeftFrame, image=thermalmenuImg, command=thermalmenu, height=tenth_h, width=tenth_h) ThermalmenuImg = img_resize("thermal_icon.png", tenth_h, tenth_h) Rgbmenub = tk.Button(topLeftFrame, image=rgbmenuImg, command=rgbmenu, height=tenth_h, width=tenth_h)
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RgbmenuImg = img_resize("rgb_icon.png", tenth_h, tenth_h) Homeb = tk.Button(topLeftFrame, image=homeImg, command=homeMenu, width=tenth_h, height= tenth_h) HomeImg = img_resize("home_icon.png", tenth_h, tenth_h) Img = img.resize((width, height), Image.ANTIALIAS) Logo_label = tk.Label(win, image=mapImg).pack() MapImg = img_resize("middle_earth_map.png", screen_width, screen_height) One_in_fivefive_h = ceil(0.55*screen_height) One_in_fourfive_w = ceil(0.45*screen_width) One_in_fifteen_w = ceil(0.015*screen_width) Win.title("Semi-Autonomous Fire Scout Drone Main Frame User Interface") Is there any way of creating the second window that does not involve using the tk.Frame function? Because that is what i have at the moment and when i run the code it only shows the map.ĮDIT:I packed the topwin, but i still dont get the result i want, i will attach pictures of what i get now and what my goal is: The way i want it to work is to have a main window that only contains the map, and a second window ("topwin" in the code) placed on top of it that contains a grid with different frames for the bottoms and labels. I am trying to design a GUI that hold a map the user can interact with (move around, zoom in and zoom out from, etc.) and some additional bottoms with different functions attached to them.
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